Easing Curve Editor
Design custom animation timing visually. Drag the control points to shape the curve, pick a preset, then copy the values into your project.
P1(0.25, 0.10)P2(0.25, 1.00)
Preview
Presets
Values
Export
CSS
transition-timing-function: cubic-bezier(0.25, 0.10, 0.25, 1.00);AE Expression
// Cubic-bezier easing — paste on any property with 2 keyframes...AE Script (.jsx)
// Creovanta Easing — Select a property with 2 keyframes, then run...GSAP
gsap.to(el, { ease: CustomEase.create("custom", { values: [0.25, 0.10, 0.25, 1.00] }) })Framer Motion
transition={{ ease: [0.25, 0.10, 0.25, 1.00] }}Compare with Presets
Your Curve
Linear
Ease Out
Ease In Out
How to Use These Easing Curves
After Effects — Expression
- Set 2 keyframes on any property (Position, Opacity, Scale, etc.)
- Set them to linear interpolation (Ctrl+click the keyframe diamonds)
- Alt+click the stopwatch icon to open the expression editor
- Paste the copied expression and click outside to apply
After Effects — Script (.jsx)
- Set 2 keyframes on any property
- Select both keyframes in the timeline
- Click Download .jsx above to save the script
- In AE: File > Scripts > Run Script File and pick the downloaded file
- The easing is applied directly to the graph editor — no expressions needed
CSS / Web
- Copy the CSS export value
- Use it in your stylesheet:
transition-timing-function: cubic-bezier(...); - Or in animations:
animation-timing-function: cubic-bezier(...);
GSAP / Framer Motion
- Copy the GSAP or Framer Motion export
- Paste directly into your animation code
- GSAP requires the CustomEase plugin (included with GSAP Club)
What is a cubic-bezier curve?
A cubic-bezier curve defines how an animation progresses over time. Instead of moving at a constant speed (linear), it can start slow and speed up (ease-in), start fast and slow down (ease-out), or combine both (ease-in-out). The four values (X1, Y1, X2, Y2) control two handle points that shape the curve. X values represent time (0 to 1) and Y values represent progress (0 to 1, or beyond for overshoot effects).